Removed dpnsvr from the network configuration to fix multiplayer black screen freeze.In Dungeon Siege II, the sequel to the best-selling RPG from Gas Powered Games, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making.
A thousand years ago, the crusaders of Azunai crossed swords with the legions of Zaramoth in the final battle of a century-long rebellion. As the tyrannical god Zaramoth struck the final blow through Azunais trembling shield, the earth shook. In that moment, the forces of magic were unchained, and both armies were consumed in a brilliant cataclysm that stretched for leagues across the Plain of Tears. Only a scarred wasteland remained as final testament to the First Age of Man. Gas Powered Games, the GPG logo, and Dungeon Siege are the exclusive trademarks of Gas Powered Games Corp. You can find more information about Dungeon Siege II on the official web site at Dungeonsiege.com. Broken save games are now autocorrected at the encounter location; however, for each saved game in which you encountered this issue, you must speak to the scholar to activate the autocorrection. Fixed primary blocking issues where quest-giving party characters break quests when escaping from Thanks for hiring me conversation replies. Broken save games are now autocorrected upon reload of the game (i.e., Taar at the Great Hall, Vix at the forest cabin, and Finala at the Amanlu bridge). Fixed a secondary blocking issue where Finalas personal quest did not trigger the elevator after extended usage. Fixed an issue with characters not being sent to the Inn when their farewell conversation was skipped. Fixed a primary blocking issue where saving the game during VaiKesh Prophet movies didnt work properly. Fixed a primary blocking issue concerning the disappearance of the Snowbrook Commander. Broken save games are now autocorrected upon reload of the game. Fixed a primary blocking issue with second Snowbrook dragon fight triggering. Broken save games are now autocorrected at the encounter location. Adjusted GameSpy vaulting protocols to compensate for party save files during loss of a connection. Corrected client query of games at a public IP regardless of the host reporting.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |